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NEW QUESTION: 1
What are common problems and challenges that customers face concerning release and deployment?
A. Low virtualization, high network latency, poor installation documentation, and requirements that are difficult to understand
B. Poorly aligned business releases and capabilities, low visibility, slow decisions and slow to adapt to changes
C. Unclear project status, low test coverage, high testing costs (e.g. MIPS use) and poor quality of applications in production
D. Manual handoffs, disconnected environments, high costs and difficulty knowing current status
Answer: D

NEW QUESTION: 2
Which of the following attacks could be used to initiate a subsequent man-in-the-middle attack?
A. DoS
B. ARP poisoning
C. Brute force
D. Replay
Answer: D
Explanation:
A replay attack (also known as playback attack) is a form of network attack in which a valid data transmission is maliciously or fraudulently repeated or delayed. This is carried out either by the originator or by an adversary who intercepts the data and retransmits it, possibly as part of a masquerade attack by IP packet substitution (such as stream cipher attack).
For example: Suppose Alice wants to prove her identity to Bob. Bob requests her password as proof of identity, which Alice dutifully provides (possibly after some transformation like a hash function); meanwhile, Eve is eavesdropping on the conversation and keeps the password (or the hash). After the interchange is over, Eve (posing as Alice) connects to Bob; when asked for a proof of identity, Eve sends Alice's password (or hash) read from the last session, which Bob accepts thus granting access to Eve.
Countermeasures: A way to avoid replay attacks is by using session tokens: Bob sends a one-time token to Alice, which Alice uses to transform the password and send the result to Bob (e.g. computing a hash function of the session token appended to the password). On his side Bob performs the same computation; if and only if both values match, the login is successful. Now suppose Eve has captured this value and tries to use it on another session; Bob sends a different session token, and when Eve replies with the captured value it will be different from Bob's computation. Session tokens should be chosen by a (pseudo-) random process. Otherwise Eve may be able to pose as Bob, presenting some predicted future token, and convince Alice to use that token in her transformation. Eve can then replay her reply at a later time (when the previously predicted token is actually presented by Bob), and Bob will accept the authentication. One-time passwords are similar to session tokens in that the password expires after it has been used or after a very short amount of time. They can be used to authenticate individual transactions in addition to sessions. The technique has been widely implemented in personal online banking systems. Bob can also send nonces but should then include a message authentication code (MAC), which Alice should check. Timestamping is another way of preventing a replay attack. Synchronization should be achieved using a secure protocol. For example Bob periodically broadcasts the time on his clock together with a MAC. When Alice wants to send Bob a message, she includes her best estimate of the time on his clock in her message, which is also authenticated. Bob only accepts messages for which the timestamp is within a reasonable tolerance. The advantage of this scheme is that Bob does not need to generate (pseudo-) random
numbers, with the trade-off being that replay attacks, if they are performed quickly enough
i.e. within that 'reasonable' limit, could succeed.

NEW QUESTION: 3
Which two actions must be performed for a data sharing traditional image copy disaster recovery?
(Choose two.)
A. Use STARTRBA=ENDRBA for the conditional restart control record.
B. Use the SETXCF FORCE command to delete DB2 CF structures.
C. Use DEFER=ALL in the system parameters during the first restart.
D. Start DB2 using the LIGHT(YES) keyword.
E. Modify the IRLM start up proc to specify SCOPE=LOCAL.
Answer: B,C

NEW QUESTION: 4
Which of the following is the certifying body of forensics labs that investigate criminal cases by analyzing evidence?
A. The American Forensics Laboratory for Computer Forensics (AFLCF)
B. International Society of Forensics Laboratory (ISFL)
C. The American Forensics Laboratory Society (AFLS)
D. The American Society of Crime Laboratory Directors (ASCLD)
Answer: D